/*******************************************************************************
*
*   FILE NAME:
*       SoundState.h - SoundState enumeration
*
*   DESCRIPTION:
*       Current state (playing, paused, or stopped) of a SoundEffectInstance.
*
*******************************************************************************/
#pragma once

enum SoundState
{
    SOUND_STATE_PAUSED,
    SOUND_STATE_PLAYING,
    SOUND_STATE_STOPPED
};
